Devlog
Occasional notes on building this template—design decisions, accessibility rabbit holes, and other things I learned along the way.
Accessibility in Interactive Fiction: Screen Readers
What I learned about making text-based stories work with screen readers—and why it’s not as simple as you’d think.
Accessibility in Interactive Fiction: Letting Go of Gold
On WCAG contrast ratios, killing your darlings, and accepting that aesthetics don’t matter if people can’t read your text.
Why There’s No Back Button
Why this Ink template has no undo button, and why choices in interactive fiction should matter.
Why Ink (and Why This Template)?
On choosing Ink over Twine, the joy of JSON, and building a web template that didn’t exist.